If one flank has only point defences (usually coupled with air defences), send about 4 to 6 witches. If one flank has an air defence more than 3/4 the way down, use two healers and 4 witches. Now decide how you're going to take the left and right flanks: Usually it's one where enemy heroes, or CC will draw your heroes / bowlers to the core. Also, I recommend 20 20 heroes (or even 20 25 heroes.) It may work with lower, but I haven't tried.įirst decide which side you're going to come from. Troup Levels: I strongly recommend max TH9 troups. For instance, hogs - here is a guide I wrote to TH9 hogging for one of our previous wars. But if you're in doubt, there are likely other strategies that are a sure shot. For instance, I avoid using witches on the following types of bases:īases with a defenceless core, or very spread out bases where core bowlers wont get much value.īases that can't be opened up with one or two jumps.īases where CC or heroes might lure your Bowlers away from the core.Īgain, witches may work on the above types of bases or the specific base you're facing.
There are, however, certain bases where witches might work but other strategies may be easier.
NOTE: Many guides say 'All bases can be taken with '. Send heroes, CC bowlers and a golem down the middle to destroy the core and CC Send 3 to 5 witches (supported by giants, golems or healers) down each flank of the base.